[Audio clip: view full post to listen] This week, we talk yellow death of PS3’s, loot hoarding, Castlevania games, Metroid-esque games, Team Ninja games, giant undersea creatures, God of War games,
Kojima’s vision always seemed too bloated and overzealous in my eyes. I would sigh in discontentment anytime a Kojima cut scene would commence since I knew I would be sitting
[Audio clip: view full post to listen] This week, we talk indie games, the role of graphics for gameplay, grinding in RPG’s, comedy in games, special discussion on Metal Gear Solid
There is a classic archetype in high fantasy that involves a brave knight and a princess in distress. A beautiful and helpless princess is captured by an evil force and
[Audio clip: view full post to listen] This week, we talk co-op/multiplier games, depth in fighting games, the joy of pin ball machines, the yellow light of death (PS3), iPhone 4
For many gamers, including myself, Nintendo has been the archetype for console gaming. Personally speaking, the NES was my first system and my introduction to the glorious world of video
So the dust has settled from the chaos that was E3 2010. I’m sure everyone has watched the press conferences. Read all the previews. Have formed your opinions. What’s our
[Audio clip: view full post to listen] This week, we talk the joys of visiting Afrika, photography games, pre E3, motion controls, music games, the future of controls, quick talk about




