Archive for May, 2009

E.G. Review: Fallout 3: Broken Steel

Don’t fix what ain’t “Broken” “Conflicted” would be a descriptor apropos for how I actually feel about Broken Steel (BS).  As my review of Fallout 3 would mildly suggest, I love this freakin’ game.  So far, Fallout 3 has managed to have me log on 60+ hours, a feat worth noting for sure.  When the [...]

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E.G. Analysis: Why We Play

It’s a question that we rarely ask ourselves. When we participate and engage in activities in which we enjoy, the obvious answer to why we do them is because “it’s fun.” I would like to imagine there being a deeper reason why we do the things we do. Why do we eat? The obvious answer [...]

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E.G. Quitter: GTA: Chinatown Wars

Sometimes sadism isn’t worth the trouble. Joystiq has come up with a brilliant idea called “Joystiquitter.”  Essentially, Joystiq found a way to “not” review a game they didn’t finish.  The ugly truth is that not all people finish games.  In fact, there are simply too many games that are impossible to finish either due to [...]

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E.G. Impression: X-Men Origins: Wolverine

    Can I have some game with my blood and gore? I am a big advocate of moderation.  More and more I see that current game development does not share my sentiment.  A good example is the latest movie-game release from Activision, X-Men Origins: Wolverine (XMOW).  If a demo is a vertical slice of [...]

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E.G. Review: Quantum of Solace

The name is Bland, James Bland.  Movie games are notorious for being terrible.  If not terrible, it would be considered a victory if a game could manage being just average.  Very few movie games are above average and ones that are stellar are rare anomalies. Reasons for the lack of quality in movies games are [...]

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